//
//  BDJMeViewController.m
//  BuDeJie
//
//  Created by TFAppleWork-Summer on 2018/3/19.
//  Copyright © 2018年 TFAppleWork-Summer. All rights reserved.
//

#import "BDJMeViewController.h"
#import "BDJSettingViewController.h"
@interface BDJMeViewController ()

@end

@implementation BDJMeViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    [self p_setUpNavBar];
    
}

-(void)p_setUpNavBar{
    

    // 右侧
    self.navigationItem.rightBarButtonItems = @[[UIBarButtonItem
                                              itemWithImage:[UIImage imageNamed:@"essenceNavRightNor"]
                                              highImage:[UIImage imageNamed:@"essenceNavRightSel"]
                                              target:self
                                              action:@selector(rightBtnClick:)],
                                                
                                                [UIBarButtonItem itemWithImage:[UIImage imageNamed:@"essenceNavLeftNor"]
                                                                      selImage:[UIImage imageNamed:@"essenceNavLeftSel"]
                                                                        target:self
                                                                        action:@selector(leftBtnClick:)]
                                                ];
    
    // 标题
    self.navigationItem.title = @"我";
    
}
#pragma mark - 点击夜间
- (void)leftBtnClick:(UIButton *)button{
    BDJFunc
    button.selected = ! button.selected;
    
}
#pragma mark - 点击设置
-(void)rightBtnClick:(UIButton *)button{
    BDJFunc
    
    BDJSettingViewController *settingVC = [[BDJSettingViewController alloc]init];
    settingVC.hidesBottomBarWhenPushed = YES;
    [self.navigationController pushViewController:settingVC animated:YES];
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Incomplete implementation, return the number of sections
    return 0;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete implementation, return the number of rows
    return 0;
}

/*
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:<#@"reuseIdentifier"#> forIndexPath:indexPath];
    
    // Configure the cell...
    
    return cell;
}
*/

/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
